Abstract
Understanding Videogames.
Simon Egenfeldt-Nielsen, Jonas Heide-Smith, Susana Pajares Tosca.
London, Routledge, 2008
293 páginas
References
FRASCA, Gonzalo (2001): Videogames of the oppressed: videogames as a means for critical thinking and debate. Tesis de Máster presentada al Georgia Institute of Technology. Disponible en Internet (16.07.2009):
http://www.ludology.org/articles/thesis/FrascaThesisVideogames.pdf
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Copyright (c) 2009 Mercè Oliva Rota
Downloads
Download data is not yet available.
Metrics
Metrics Loading ...